a;nku;sa



a;nku;sa (अङ्कुश or aṅkuśa) is a characterization campaign setting, meaning a world the descriptive emphasis of which is graceful creation. Five levels of its version of our universe should be adequate: its fifth level defines the limitations of its boundary extremities; its fourth level is the strength which empowers its growth and development, and which protects the ethics of this world's version of reality; the third level manages proper relations between it and our world (Earth); second level is its soul; and finally its first level is basic like our first level, but a type of one step in the direction of furtheration adjacently from us. The difference between a;nku;sa campaign setting and its associated kapidhvaja campaign setting are the difference between Naaraaya.na (नारायण or Nārāyaṇa, who is Kṛṣṇa) and his divine twin or partner Nara (नर, who is Arjuna). Both are graceful, meaning one level milder than where we truly are, but a;nku;sa is local where kapidhvaja is a dimensional furtheration.

The type of furtheration that a;nku;sa is pertains to femininity relative to masculinity, second person relative to first person, whereas kapidhvaja's furtheration is a friendly alternative, as third person is relative to first person. a;nku;sa is a Taulasa creation, but in fact it's a Vai.s.nava rendition of Brahmaa's witness to the creative nature of Tulasii. Brahmaa was forbidden to yet realize his own level of the love shared above our world by those who distinctly hold position there as Tulasii and Vi.s.nu, where Brahmaa as a subordinate applicant toward the eventuality of qualifying his own position as a Vi.s.nu has to respect that the "compatible" applicant for eventuality as a Tulasii is still mythologically the daughter-figure Vaac, and so any pursuit motivated by sexual love interest is illegal or the likes. An alternate version of said story is told of Adam and Lilith, where vampirism is an interpretation of the social restrictions argued by present relativity.

Yet, Brahmaa, being very wise, knows that his own work of witnessing for the betterment of the surrounding creativities is vital and helpful, so he accepts strength from the stories he is given by even higher levels of life, such as are represented by Ga.ne;sa (गणेश or Gaṇeśa), who enacted another story in relation to the goddess Tulasii. Ga.ne;sa is the protector of Republican (late Piscean American) quality of presence, where his brother Kaarttikeya (कार्त्तिकेय or Kārttikeya) protects the Democratic (late Age of Aries Roman) ideals in opposition; the tensions between the two are very defining to the story's surroundings in different ages, but nevertheless Ga.ne;sa and Tulasii have an encounter which is similarly fruitless yet at least, thanks to Ga.ne;sa's special way of qualifying mythology, referenceable. Brahmaa had to forfeit his very life after chasing his own daughter, while Adam is not going to demonize his self by pursuing the direction Lilith would have enticed for him, where it was quite difficult enough to fall down with his partner Eve.

So a;nku;sa campaign setting is inspired by Ga.ne;sa as a defensibly detached way for Brahmaa to continue the worship of goddess Tulasii that had been so important to him as a Hare K,r.s.na, even before stories like those of Corellon surviving Angharradh and Araushnee had been brought to his attention. These titles, like Vi.s.nu, Brahmaa, Tulasii, and so forth, really are for positions held by countless persons of qualification in various universes at various levels. In fact, there are multiples of many of these even to be found in a specific single universe at any given time, and so the worship of mythology and the practical characterizations and theistic relativities that are so typical of a creative participant in our present world; these are usually quite safe, sane, and appropriate.

a;nku;sa and kapidhvaja will be two contexts for my own characterization work, and I am establishing limitations in relation to the likes of evil as it may be found in some of the scope of that. Three degrees of the likes of evil may be defined for this comparison: "uncool", "undead", and "unchaotic". Nothing truly unchaotic is given authorized existence within my a;nku;sa campaign setting, the exemplification of that pseudo-quality I'm calling unchaotic being the Babylonian Tiamat, a dragon referenced especially by the Dungeons & Dragons game. The exemplification of what undeath is would be Frankenstein, but there are many famous undead in this world, including even the anti-Christ Ashardalon, who is, however, at least a type of genuinely chaotic, where Tiamat is nothing but that ancient Babylonian enforcer whom an awakening Bahamut must slowly grow up to become a proper Marduk in order to effectively put back down to the proper sub-level of unlife.

It is my belief that Tiamat was originally a creation of Paa.n.dava Arjuna rather than of Tulasii, where in fact her five heads are personalities representing five Paa.n.dava brothers from an alternate universe. Our own local Arjuna, or likely his higher self Nara, would have created the bodily design by which said alien brotherhood would have a type of manifestation here. That relativity may be included within the world of kapidhvaja, but it does include a more severe anti-ethical deviation that is merely Lilithian.

I'm not going to stay fixated on these details I thought should have place in the introduction. In fact, I have already found better monogamous love interest in recent years, and the goddess I worship in that regard is someone I met for the first time at Grace Marketplace, and I will refer to her by names such as Prantya;ngiraa (प्रत्यङ्गिरा or Pratyaṅgirā), Raadhaaraanii (राधारानी or Rādhārānī), Paarvatii (पार्वती or Pārvatī), or even Abhijit (अभिजित). She does happen to be a Lak.smii (लक्ष्मी or Lakṣmī), where the goddess Tulasii would also be a type of Lak.smii, but there is no mistaking them for one another, so my legal status as a worshiper of Paarvatii Raadhaa is safe.

Though I believe Brahmaa is my present status, I'm going to do milder characterization work, and I've decided to give my graceful hero the name of Balabhadra the Jain. I recognize that "Balabhadra" is one of the god Balaraama (बलराम or Balarāma)'s names, but in this instance the intention is typically practical, where many names at our level are drawn from or refer to gods and goddesses above without meaning to express exact identification. Balabhadra the Jain is a World (and Chronicles) of Darkness (WoD) character who in very recent years has hopefully recovered from alchohol addiction, and who is researching the possible associations between mythological vampirism and addiction to drugs like dextromethorphan (itself being the fabled nectar of immortality) and alcohol.

Balabhadra chooses not to be an actual vampire (or werewolf or mage, etc.), but a regular character the rules of whose creation may be found in the standard basic rulebook for the general game setting. However, in the exploration of mytho-cosmology, he may choose to be a type of live-action role-player such as would play further characterizations of his self in a variety of WoD settings like Vampire, Werewolf, Mage, Wraith, Changeling, etc. For the time being, simply the name "Balabhadra" will suffice for any and all of this.

In the context of WoD Vampire, Balabhadra has interest in the state of Golconda, but also in the history, amongst vampires, of the use of that word. In researching it so far, he has found connection to the story of the Daanavas, but a degree of complexity has developed such that he may have to compose a number of distinct articles on a variety of subjects. Golconda would seem to be the best starting place for now.